Breakout - The Fall of Two Brothers
Art - Created by Self
BG Music - Omens | Created by Corley https://opengameart.org/content/omens
Bounce Sound Effect - Flaunch | Created by Michel Baradari https://opengameart.org/content/4-projectile-launches
Life Lost Sound Effect - Decline | Created by ViRiX https://opengameart.org/content/ui-decline-or-back
Block Destruction Sound Effect - Magic Smite | Created by spookymodern https://opengameart.org/content/magic-smite
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The Finale
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Long was the battle between Sol and Noir, scattering pieces of the world apart and rendering what once was a haven for spirit into chaos and agony.
The mortal world was now corrupted; The purgatory was torn asunder. Violence rang out as the God of The Dead, Noir, attempted to seek a glimmer of redemption in the heart of his brother. Beyond the forest which sheltered the lost, and pushed to the core of the world where the base of the world sat unperturbed. He tried to call out to his brother, shout for his sanity to return safely back to him, and join him once again in being brothers.
Alas, The God of Life was far too consumed. His envy is sickening and poisoning, fed by the madness of disease. Pleas of reasoning turned against the brother of the dark as the Sun saw words overshadowing his purpose and light.
Left with no other options, a single choice which he hoped not to resort to, he brought his scythe towards his brother.
Then cleaved at the core of the world.
What would darkness be without light? What would death be without life?
"Nothing." The brother had thought, as the world faded and the echoes of his brother's anger shattered to pieces. "There is nothing without either, coexisting."
As he loved the world and his creator, the god of death sought solace in his domain--rather than a place without light beside him.
Status | Released |
Platforms | HTML5 |
Author | Kid - Trey Vu |
Made with | Unity |
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